Last week Dynasty Warriors 9 received a major Spring update that added a whole bunch of quality of life improvements including new Bodyguard and Animal Companion systems. Now along with this patch update, a Daily Bonus Campaign has now started underway.
Running from April 4th until May 18th, each day you play the game will grant you different bonuses such as increased gold or increased synthesis yields. It also looks like these bonuses will change things up every so many days also.
The current bonuses you can find below:
DYNASTY WARRIORS 9 DAILY CAMPAIGN BONUS
Monday – Increased gold, increased effectiveness of “Tranquilizer Arrows”.
Tuesday – Increased experience, increased effectiveness of “Tranquilizer Arrows”.
Wednesday – Additional material drops, increased effectiveness of “Tranquilizer Arrows”.
Thursday – Additional “Book of Musou” drops, increased effectiveness of “Tranquilizer Arrows”.
Friday – Additional “Old Coins” drops, increased effectiveness of “Tranquilizer Arrows”.
Saturday – increased effectiveness of “Tranquilizer Arrows”.
Sunday – Additional “Synthesis” materials drops, increased effectiveness of “Tranquilizer Arrows”.
Until April 13th UTC
When April 13th hits, we can only assume these bonuses will change for further days of play. So keep an eye in game if you are interested in taking advantage of these daily bonuses.
Dynasty Warriors 9 is out now for Playstation 4, XBOX One and PC via Steam. This event is active on all systems. Also a quick note, the patch is now live for XBOX One users of Dynasty Warriors 9!
What are your thoughts on Dynasty Warriors 9 getting these bonus campaigns? Would you like to see more additional campaigns for the game and other KT offerings? Let us know in those comments!
It’s not very often we get to put out new coverage for Dynasty Warriors 9, but here we are Spring 2019 – just over a year from it’s initial launch back in February 2018, and KOEI Tecmo has pushed out a big Spring Update, free for all players of the game!
For those of you still playing or have been waiting for a reason to get back into the game, but are unsure on about purchasing the rather expensive DLC packs (expect a Warriors’s Judgement on this soon). Now may be the time to gather your fellow Warriors and head back out into the open world of China!
The update itself includes the following:
DYNASTY WARRIORS 9 v1.27 (PS4) / v1.24 (Steam)
–Added BGM from Previous DYNASTY WARRIORS series.
–Added new emotes.
–Added an animal companion system.
–Added a bodyguard system.
–Added new modes “Rampage” to the Arena.
–Made Improvements to Castle Sieges.
–Added animals to the gallery.
–Corrected a number of other minor issues.
The XB1 version of the game should also now have the update as of time of writing.
As you can see, there is quite a lot to dig your teeth into. Not only do we just have update notes, KOEI Tecmo have also gone into detail on what some of these new systems entail. Now animals will be able to develop as they fight alongside you, with varying degrees of differences on how each animal will develop uniquely. Though to also add to this, if your animal happens to fall in battle, then they are permanently dead. You can also spend upgrade points on developing your animals even further, increasing their abilities on the field of combat.
Alongside the new integrated animal companion system, there is the bodyguard system. You can now invite a fellow officer to join you as an AI companion either by finding them in town or inviting them to your hideaway. You will also have the choice to swap their weapons and accessories. There are two categories of bodyguards, “Attack” type and “Defense” type, so pick which fits your fighting style best!
That’s all there is for this update, but it’s good to see the ol’ girl is still kicking, even if the game suffered a dreadful launch. Certainly now, even still with it’s quirks and oddities, the content is finally here for us to dabble in.
Are you glad Dynasty Warriors 9 is still getting free updates? What else do you hope to see added in future ones? Let us know in those comments!
Nelke & the Legendary Alchemists is a spin-off to the standard Atelier series in celebration of it’s 20th Anniversary. Bringing tons of fan favourite characters along with characters you may have forgotten all into one mini-universe that focuses on the adventures of the titular Nelke. We want to quickly add this is Impressions from early game, and it is for the Nintendo Switch edition of the game.
Let’s get right off the bat that this is a spin-off, and does have it’s own unique play style and design. It doesn’t play like the normal Atelier experience you have become accustomed to, but that definitely isn’t a detriment to it. If anything, the changes and design choices fit the series for the better, especially with the game’s focus on Town Management over Alchemy based adventuring.
The game starts off with Nelke and her maid Misty walking towards a new region and town known as Westbald. You find out that Nelke has been assigned by her father to become the town’s new Governor. When you first make your way into town (note all this is done in cutscene form) you meet the current village chief; Kunos – a young man who had the village dumped on him by his early retiring father. Kunos will be your go-to man for all general essentials for the village.
Kunos guides you to your place of operations, which is a lavish mansion upon a hill. From there you get put into full hand holding mode to teach you how to play the game. Most of the game is spent in menus and simulation style play. You are given a plot of land with various space to construct and play buildings. You first start off making a general store for veteran character Pamela. You also soon find out that you can head on out and Investigate varying regions outside of the village. This enables you to seek ingredients and materials to further develop your town.
When you go on these investigations you will be put in a walking simulated cutscene, where every now and then your party will stop and find search spots. You have no control aside from the option to “run” which will allow your characters to reach the end faster, but in return you will skip over possible search spots. When you do get given full control, it is when a random battle appears, where you will then go into your typical Atelier style Turn-based combat. This is the usual really, you pick your attack options, after each attack you grow your power gauge in which you can then spend on special attacks. These stack from battle to battle which is handy to prepare for future possibly tougher battles.
When you reach your goal, or your investigation time ends you return back to the town and get a report on what your findings were. Once you have learned these actions you will come across an Alchemist, who happens to be from the Atelier Marie games. Marie is here investigating a local suspicious rumoured Tree, which Nelke is also investigating similar things. They decide to team up and Marie settles in to your town – but for this to be the perfect match you decide to build her an Atelier to call her own.
A familiar face has been your go-to construction guy, who has been handling all your buildings and improvements. It’s none other than Hagel, the often Blacksmith of the Atelier series. You give him materials you need and he will construct the building you desire. After so many days (turns) pass the building will be fully constructed.
Now with the Atelier up, and general shop you can start properly developing your town. Alchemy can be used to create basic items or anything that you come up with. You can then sell them off at the General Store or use them to help with investigations or even for further town development.
You have your town ready in it’s base form now, and you start to get given your own free control of the game. It really is a different kind of beast this game in comparison to it’s other entries in the series. Though it seems like you are watching more things happening rather than personally controlling it yourself, but it suits the style of game that is definitely more like a Town Management Sim than your typical JRPG. Though there are a few hiccups, like it is odd that odd points within talking cut-scenes certain lines of dialog won’t be voiced. We have been really enjoying it so far, and hope that you don’t overlook the game for the next proper Atelier game arriving later in the year. We give this a big thumbs up of approval!
A few days ago it was confirmed that a new character would be revealed during an upcoming Live Broadcast scheduled later on today, however we have gotten new information on the DLC character in question a little earlier than expected.
Zenos yae Galvus of Final Fantasy XIV fame is the new character announced. Originating from the Stormblood expansion pack for the game, he will be a new villain added to the roster. Hopefully more information on him will appear in the Live Broadcast later on today, along with more details on Dissidia Final Fantasy NT’s future content plans.
Zenos will be releasing April 11th worldwide on the Playstation 4 and PC via Steam edition of the games, and will be able to be purchased on it’s own. It will not be included with the current Season Pass which ended with Snow’s recent release.
Below you can check out a reveal trailer for Zenos, showing him off in action:
Dissidia Final Fantasy NT is out now worldwide for Playstation 4 and PC via Steam.
What are your thoughts on this new character reveal? Who else do you hope to see make it to the roster? Let us know in those comments!
In some random news (thanks to our buddy BlackKite), KOEI Tecmo has formed a collaborative partnership with 2019 Suzuka 8 Endurance Race, with Dynasty Warriors 9 characters featuring as sponsors for Motorcycle manufacturers that are part of it all.
Along with the partnership and characters sponsoring, the manufacturers Motorcycles will also be sporting Dynasty Warriors 9 themed liveries. They have already featured in quite a few PR events around Japan for the upcoming Endurance Race.
Below you can see the four guys representing their brands:
You can find more information and images of their collaborative efforts on their Event site here! There is currently no news if these collaborative outfits will make their way to the Dynasty Warriors 9 game itself. So we just have one question left to ask, which manufacturer do you support?
What are your thoughts on seeing KOEI Tecmo branch their series out to real world events? Would you like to see some Motorcycle mounts in Dynasty Warriors 9? Let us know in the comments!
We’ve known since the last released DLC character that more was planned to come to Dissidia Final Fantasy NT in the future – with the first planned to appear around March. Now Square-Enix have announced a live broadcast for the game which will focus on upcoming new content along with the first of more DLC characters.
The live broadcast will be happening 25th March at 8PM JST (11AM BST, 3AM PDT, 6AM EST). You can watch the broadcast via YouTube or NicoNico, though you’ll also have access to watch it in the video attached below:
Dissidia Final Fantasy NT is out now on Playstation 4 and PC via Steam. The first season pass is also fully available to purchase and you’ll get access to six more characters from the Final Fantasy franchise!
What are your thoughts on Dissidia: Final Fantasy NT? Who do you hope the first of the new characters will be? Let us know in those comments!
With the upcoming release of Nelke & the Legendary Alchemists, in case you forgot another Atelier title is arriving in a few months time. Atelier Lulua ~The Scion of Arland~, and KOEI Tecmo have now gone into further detail towards their extensive Synthesis system.
Set a fair while after the last title in the Arland series, you play as Lulua Frixell, the daughter of Rorona (the titular character of the first Arland title). On your adventure you’ll be discovering both new and old landscapes, and see how time has changed the world of Arland, for best or worse. Within the numerous environments you’ll get to explore, you’ll find many Materials you can pick up and use for your future Synthesising.
You can read the full explanation below:
Following the adventures of the young Lulua Frixell, players set out to uncover the mysteries of an ancient codex and the land of Arland itself! Along Lulua’s journey she’ll discover beautiful lands– some new and un-explored –whilst others have been affected by the tides of time since Rorona, Totori, and Meruru once travelled across Arland. Throughout these diverse environments, players will find a bounty of raw materials, and as they fully explore each area they will not only unlock new places to explore, but they’ll have a higher chance of finding rarer resources to help Lulua in her quest to learn the ultimate truth about the mysterious kingdom of Arland.
These rare materials are used as part of the game’s Synthesis system, a fundamental part of the Atelier series which allows alchemists to create new items. In Atelier Lulua: The Scion of Arland players will decrypt the codex to unlock a variety of new and exciting recipes which will in turn, help them throughout their adventure. The Synthesis system in this latest entry combines the Arland trilogy’s ‘quality’ and ‘trait’ systems, allowing for items to take on entirely new characteristics, along with the Mysterious trilogy’s ‘elements’ and ‘boost item’, giving items powerful abilities that wouldn’t be previously possible. These fresh-yet-familiar systems synthesise together with the new ‘Awakened Effects’ mechanic to offer a bounty of possibilities to aspiring alchemists.
When at the cauldron, players can use a raw material with the ‘Awakened Effects’ ability in the mix to give the resulting item a secondary element –combine a Fire Damage Awakened Effect material with a Thunder Bomb –, and the resulting item will be a bomb which releases both thunder and fire for a devastating blow! As players learn all of the Synthesis system’s intricacies, they’ll be able to create a variety of unique and useful items to use throughout the lands of Arland and in battle.
Alongside this news, a new set of gameplay trailers have also been provided to showcase the Synthesis gameplay for you to observe yourself. You can view these below:
It wasn’t too long ago that KOEI Tecmo announced a nifty Limited Edition for Atelier Lulua, which you can pre-order now over at NIS Europe / NIS America Online Store.
Atelier Lulua ~The Scion of Arland~ will be releasing May 21st in the US and May 24th in EU for Playstation 4, Nintendo Switch and PC via Steam.
What are your thoughts on the Synthesis gameplay for Atelier Lulua? Are you excited to get your hands on the game this May? Let us know in those comments!
Last week KOEI Tecmo have launched the free-to-play version of Dead or Alive 6. Known as Dead or Alive 6: Core Fighters, much like the 5th version’s iteration, you’ll be able to access a bunch of the game’s modes along with a base roster of playable characters. With this as well you will be able to purchase individually exactly what you want from the fighting game, such as fighters and other modes.
You can read the official information on the game below:
Dead or Alive 6: Core Fighters offers fighting game fans a limited look into the world of Dead or Alive 6, including four base characters—Kasumi, Hitomi, Diego, and Bass—as well as online ranked battles, Versus, Arcade, Time Attack, Training, and Quest modes. In addition, Dead or Alive 6’s introduction to Story mode will be unlocked, along with DOA Central, the hub for everything from wardrobe and music to the library and theater.
More content is planned to release for the game on all platforms, as well as free updates such as upcoming Lobbies for online play. Our review is still in the works (sorry for the delay, but due to the site upgrade and forum development things have slowed to a crawl), but will be available for your viewing pleasure soon.
This is a great way if you are undecided to give the game a solid good go, and the characters available are quite a fun bunch to master. Let’s end this post with a nice launch trailer showcasing the Core Fighters’ experience.
Dead or Alive 6 is out now on Playstation 4, XBOX One and PC via Steam. The free-to-play Core Fighters is also available now on the same platforms.
What are your thoughts on Dead or Alive 6 getting a free-to-play edition so soon after release? Are you happy to give it a try? Let us know in those comments!