Dissidia Final Fantasy NT has been going on quite strong since it’s release back at the start of 2018, with a rough launch that has lead to a consistent online competitive community. Now after the first Season Pass has finished, with a bunch of new characters, and new character back in March was revealed, we now have an announcement for yet another new DLC character coming to the game.
On June 25th Square-Enix and Team Ninja will be announcing another DLC character arriving as purchasable content. There will be a broadcast happening to commemorate the announcement, which you can watch below here:
Dissidia Final Fantasy NT is out now on Playstation 4 and PC via Steam. There is also a free-to-play version on both you can indulge in.
What are your thoughts on Dissidia Final Fantasy NT still receiving DLC? Who do you hope the new character will be? Let us know in those comments!
Earlier this week HAMSTER and KOEI Tecmo teamed up to release the arcade version of Ninja Gaiden via their Arcade Archives line for Nintendo Switch. Now we have more news that another title from KOEI Tecmo’s back catalogue of arcade games is making it’s way to the Switch.
Tecmo Bowl, known as a football (American Football) series of titles in a fun addictive arcade fashion. The NES version of the game is part of the Nintendo Switch Online – Nintendo Entertainment System app, though the Arcade version offers superior visuals, animations, gameplay tweaks and of course those Arcade Archive bonus options.
No release date has been given, but it will be appearing on the store in the coming weeks. It will cost the usual $7.99/€6.99/£6.29 as all Archive Archives releases do.
What are your thoughts on Tecmo Bowl resurfacing via the Arcade Archives line? Any other old Arcade titles you would like to see KOEI Tecmo and HAMSTER release? Let us know in those comments!
Hamster and KOEI Tecmo have teamed up on occasions before to bring out their old Arcade catalogue to consoles, including such hits as Mighty Bomb Jack and Rygar. Now they are bringing the arcade version of Ninja Gaiden to Nintendo Switch in it’s Arcade Archives form, releasing tomorrow on May 9th.
Don’t get this confused with Ninja Gaiden on the NES however, which is also available via the Nintendo Switch Online – Nintendo Entertainment System app, as this is it’s own kind of beast. Much more so a side-scrolling beat-em-up than it’s NES counterpart, you’ll be able to play solo or with a buddy as Ninja of the Hayabusa clan.
You can read some press information on the game below:
NINJA GAIDEN is an action game released by Tecmo Co., Ltd. in 1989. Play as a ninja using the Five Ninja Fighting Arts passed on from the chaotic times of feudal Japan, as you take out an assassin organization through the horrifying stage “Jungle,” an American city. Perform a Phoenix Backflip off of obstacles or walls to land behind enemies and then defeat them with a Triple Blow Combination or Flying Neck Throw.
It is great to see more of KOEI Tecmo’s early Arcade games make it’s way to a console, and the at home or on the go nature is perfect for it with the Switch!
The game will release for $7.99/€6.99/£6.29, and will offer the usual benefits of the Arcade Archives releases, such as save states, difficulty changers and more.
What are your thoughts on Ninja Gaiden’s arcade version being released on the Switch? What other arcade hits from KOEI Tecmo’s catalogue would you like Hamster to release? Let us know in those comments!
During last month’s anniversary event for Dissidia: Final Fantasy NT it was announced that the final DLC character for the Season Pass was Snow Villiers, and he would be coming out in February. Now he is available to purchase separately or get him free with the Season Pass.
Along with Snow, he comes with an assortment of items that you can equip him with which you can see below:
–Patron of Yusnaan I (Appearance)
–Patron of Yusnaan II (Appearance)
–Patron of Yusnaan III (Appearance)
–Crystal Guard (Weapon)
–Ghastly Guard (Weapon)
–Sacrificial Guard (Weapon)
–Special Chat Messages
More post-release content is planned for the game, so stay tuned for more information on that. What we know so far for definite is a new character is planned to be revealed at the end of March.
Dissidia Final Fantasy NT is out exclusively for Playstation 4.
What are your thoughts on Snow being in Dissidia? Are you happy to give him a go? Let us know in those comments!
In a livestream earlier in the week, Square-Enix and Team Ninja announced their last DLC character for Dissidia Final Fantasy NT on PS4 and it’s Arcade incarnation. The new character is Snow Villiers of Final Fantasy XIII fame, though more specifically seems to be his Lightning Returns: Final Fantasy XIII form, as he is also pegged as a villain.
Alongside Snow’s addition, more BGM tracks have been added to the game which will also arrive the same time as Snow.
As for release dates, Snow is out today in the Arcade version of the title and will be releasing sometime during February for PS4. He is the last of the planned DLC characters for the Dissidia Final Fantasy NT season pass, so if you have it be sure to download him when he releases. You can also buy him separately on his own if you so desire.
You can check Snow out in action in his reveal trailer below:
Square-Enix has also announced it’s future plans for continued support of the game. All summons will be refreshed at the end of February, and in late March a new mystery character will be added to the roster. In the same month 3rd Forms, 5th Weapons and character performance tweaks are planned to go in motion.
Dissidia Final Fantasy NT is out now exclusively on Playstation 4.
What do you think of Snow being the final character? Who do you think this mystery character will be? Let us know in those comments!
Over the weekend Square-Enix and Team Ninja held a 3rd year anniversary broadcast, featuring a tournament showing off just how skilled many of the players in Japan are. At the end of the broadcast they announced some new upcoming details about the game.
Yuna (of Final Fantasy X fame) has been selected to be the next participant for DLC characters and will be arriving sometime during December. Alongside her release, the game will be receiving a free update that’ll add a new stage called “Final Battlefield”.
Below you can check out the trailers for both Yuna and the Stage in action:
After Yuna that leaves one character left to be announced for the current Season Pass, with the hint that it is a Male character from the newer half of Final Fantasy titles. Whoever he is will be set for a February 2019 release.
Dissidia Final Fantasy NT is out now worldwide exclusively for Playstation 4.
What are your thoughts on Yuna being added to the ever-growing roster? Are you glad to be getting some free additions too? Let us know in those comments!
It’s that time again where Square-Enix reveals their next DLC character for Team Ninja’s 3v3 brawler Dissidia: Final Fantasy NT. This time, releasing in late October is Kam’lanaut – what a mouthful that is – from Final Fantasy XI.
He wields a Sword that will deal elemental damage that will increase in power the more successive hits you make. He can also use the power Esoteric Region which forms a area of effect ring that’ll debilitate any who get caught within it.
Interestingly enough, this character was part of a leak a while back, which leads to speculation that the remaining two characters may also be right as per the leak (FFX-2 Yuna and Snow Villiers of FFXIII fame) for December and February respectively. But we will find out soon enough!
You can find Kam’lanaut’s reveal trailer attached below.
Dissidia: Final Fantasy NT is out now exclusively for PS4, and you can acquire this DLC character in Late October via the game’s Season Pass or purchased individually on release.
Are you happy to see this character addition to the upcoming DLC releases? Let us know in those comments!
Critic: Shaun Player Date of Review: Sept 15th, 2018 Version: Nintendo Switch File Size(s): 75.0MB Region: PAL Game Page: RYGAR Game Page
RYGAR – known as Warrior of Argus in Japan – is a classic Arcade side-scrolling Platformer by Tecmo from the 1980’s, and with the capabilities of today’s generation of consoles we are seeing more and more true Arcade ports hit the systems. Thanks to HAMSTER’s faithful Arcade Archives series, we now have the opportunity to play RYGAR at our leisure from home (or on the go with the Switch) without the worry for our pennies being sucked up.
You play as RYGAR, a legendary – but dead – Warrior whom has risen from the grave to take down the Dominator. Set 4.5 billion years after the creation of Earth, you wield your Diskamor (a Yo-Yo type bladed wheel) to succeed in your adventure. There isn’t much story beyond that for the Arcade edition of the game, and quite frankly there doesn’t need to be.
Each level is separated into “Rounds”, which will pit you against a long side-scrolling stretch of land that you will have to navigate by platforming and launching your Diskamor at foes – along with a timer pushing you forward. The goal is to reach the end of the level with as high of a score as you can accumulate. You can do this by defeating enemies, smashing statues, and getting to the end without losing lives or in a speedy manor. This isn’t an easy feat by any definition of the word, but it is satisfying when you get your groove down.
However, this game is very trialling, as you’ll soon realise if you stand still for too long, or try and defeat every enemy you will only meet your doom. You have no health points, and only a select few lives. Every hit you take is a life lost. Thankfully the game is lenient in letting you respawn right where you died with all enemies on screen (and bonus items) removed from the screen, allowing you to get a fresh start.
The best way to get through a level is by getting use to dodging and avoiding enemies and booking it to the end as efficiently as possible. You will have pits to jump over, projectiles to dodge and hordes of oncoming enemies to avoid. You are able to jump on enemies to stun them for a short period, however this is hit and miss as the hit box is very particular with where you have to land, otherwise it’s a life lost.
This also leads to some other issues with the game, sometimes button inputs will feel delayed, so you’ll end up not jumping when you meant to, and there are also random times you won’t fling your Diskamor in mid-air, leading to a lot of unplanned lost lives. When you run out of lives (up to 5 depending on the settings you pick) you will get a game over, and have to start from Round 1 again.
There is a variety of enemies you will come across in your perilous journey, which will require different tactics to take down, if you so choose to. The game is very simple in that you can only jump and do a basic attack, so tactics will rely on when to strike, having to jump on them first or having to strike them from behind. You can also use your attack to hit oncoming projectiles if things get too hectic.
As you progress through each Round, the levels design will change up, more platforming challenges will appear and tougher enemies will spawn. There are some that feel very cheap, especially those that appear very quickly out of holes in the background. The ultimate goal is first and foremost to get as high of a score as you can, so it is meant to be played over and over again (like many of the Arcade games of that era).
The Arcade Archives version allows you to tweak various settings within the game, allowing you to increase live amount (up to 5), allow a continue option so when you run out you can have a select amount of continues to further progress, as well as things such as tweak how many points you need to get an extra life or make the game even harder if you’re the masochist type. You can also play two player with a friend locally, where you will take it in turns each time you lose a life (or complete a Round).
Is this game worth your time and money? Well the Arcade Archive series is a rather cheap purchase, though it depends how much you like high score chasers. You can get a lot of play time out of it if you are, or if not you probably won’t play it more than 5 or 10 minutes. There isn’t much motivation aside the score to push you through the game. As an Arcade game itself, it is fun, and definitely has that “one more try” addiction to it, just at least this time it isn’t costing you money each time!
Song of the Week: Fire Emblem Three Houses OST – Main Theme (English)