Unless you have been living under a rock the past few decades, you’d know that it is E3 next week (June 11-13), the biggest gaming expo around the world. With an event of this size it is no wonder that KOEI Tecmo will be showing off titles. However with Sony dropping out from this years event what would KOEI Tecmo be able to show?
This year is going to be all Nintendo from the looks of things, as they are a big player on the E3 playing field. The three major titles that KOEI Tecmo are involved in will be Marvel Ultimate Alliance 3: The Black Order, Dragon Quest Builders 2 and Fire Emblem: Three Houses. If Dragon Quest Builders 2 doesn’t get featured on Nintendo’s Treehouse livestreams, it will more than likely appear during Square-Enix’s conference – showing both the PS4 and Nintendo Switch versions.
We hope to see some decent play time with Marvel Ultimate Alliance 3 as well as any more information we can scrape from Fire Emblem Three Houses, which looks to bring great strategical action to the table.
With Sony not turning up, we can safely say there will be no information regarding the upcoming Ni-Oh 2, which recently got a closed alpha test. There is a slight chance A.O.T 2: Final Battle will show up, but that will simply depend if the Nintendo Treehouse team decide to play it.
As for new titles or reveals? We do hope to hear something new from KOEI Tecmo, and the most likely reveal would be a new collaboration with Nintendo, perhaps even a sequel to Hyrule Warriors or another Warriors mix with a Nintendo IP.
Either way, there will be three titles definitely shown for us all to look forward to seeing, with new details and full gameplay. The three games in question release throughout July 2019.
What are you hoping to see at E3 2019 from KOEI Tecmo? Would you like to see a new collaboration effort? Let us know in those comments!
With Atelier Lulua soon to release in the US and Europe this coming week, KOEI Tecmo and Gust are seeking feedback from their fans across the world with their new Atelier series questionnaire 2019! It is a quick survey that you can take by heading over to here!
The survey itself will be asking the following questions (for your benefit as the page is in Japanese):
1-4. Owned Game Systems
2-1. Check off the Atelier games you have played.
3-1. What is the first thing you want to know about a new Atelier game when it is announced?
4-1. Where do you get most of your information about the Atelier series?
5-1. What is it about Atelier games that made you make your purchase?
5-2. What information or advertisement for an Atelier game made you make your purchase?
6-1. When a new Atelier series title is announced, do you visit the official website?
7-1. What Atelier series goods have you purchase?
8-1. What Atelier series goods would you like to see?
9-1. What games have you played in the past year?
10-1. What are your favourite games or game series?
11-1. Did you buy Atelier Lulua: The Scion of Arland?
11-2. If yes, why?
12-1. Where did you read about Atelier Lulua: The Scion of Arland?
13-1. What made you decide to purchase Atelier Lulua: The Scion of Arland?
14-1. Which version(s) of Atelier Lulua: The Scion of Arland did you purchase?
15-1. If you purchased Atelier Lulua: The Scion of Arland, through what means did you purchase it?
15-2. If you pre-ordered Atelier Lulua: The Scion of Arland, what made you decide to pre-order it?
16-1. If you did not purchase Atelier Lulua: The Scion of Arland, why not?
17-1. Please provide any additional feedback or requests for the Atelier series.
Certain questions may not be valid for us Westerners, such as if we have purchased Atelier Lulua (which released back in March in Japan), however you could consider if you are going to get it or not as an answer. Completing the survey will also net you with a wallpaper for your PC, iOS or Android device.
Atelier Lulua ~The Scion or Arland~ releases March 21st in the US and March 24th in Europe for Playstation 4, Nintendo Switch and PC.
Are you happy to see KOEI Tecmo and Gust seek fan feedback for their game series? Would you like to see more Western focused surveys? Let us know in those comments!
We are getting ever closer to Disney/Marvel, Nintendo and KOEI Tecmo/Team Ninja’s joint collaborative effort, Marvel Ultimate Alliance 3: The Black Order release date, and now GameInformer is heavily featuring the title as June 2019’s cover story for their magazine.
Along with this news, more information about the game has been revealed by them, such as an exclusive first reveal of Hawkeye and Ms. Marvel. More exclusive content is also planned to be revealed during June from them.
You can read GameInformer’s official press release below:
More than a decade ago, the X-Men Legends and Marvel Ultimate Alliance games lit up our gaming screens, fulfilling the fantasies of comic book fans everywhere with the chance to build our own superhero teams and beat down the bad guys in rollicking action/RPG adventures. Then, like they were snapped out of existence, the series disappeared.
Now an unexpected partnership between Marvel Games, Nintendo, and Koei Tecmo / Team Ninja is bringing Ultimate Alliance back to life. The new Switch exclusive releases on July 19, and we had the opportunity to visit Nintendo’s North American headquarters and experience the game for ourselves. We got exclusive hands-on access with a bevy of heroes, saw some brand-new playable characters, and spoke with all the involved teams about how this unlikely team-up came to be. If you’re riding high on the Marvel excitement train the way we are, you won’t want to miss our exclusive look at the game, which headlines the new June issue of Game Informer.
As well as the above information, more content to be released in June, there is also a coverage trailer which you can view below:
Marvel Ultimate Alliance 3: The Black Order releases on July 19th exclusively for the Nintendo Switch.
What are your thoughts on Marvel Ultimate Alliance 3? Who do you want to see revealed by GameInformer? Let us know in those comments!
Nelke & the Legendary Alchemists is a spin-off to the standard Atelier series in celebration of it’s 20th Anniversary. Bringing tons of fan favourite characters along with characters you may have forgotten all into one mini-universe that focuses on the adventures of the titular Nelke. We want to quickly add this is Impressions from early game, and it is for the Nintendo Switch edition of the game.
Let’s get right off the bat that this is a spin-off, and does have it’s own unique play style and design. It doesn’t play like the normal Atelier experience you have become accustomed to, but that definitely isn’t a detriment to it. If anything, the changes and design choices fit the series for the better, especially with the game’s focus on Town Management over Alchemy based adventuring.
The game starts off with Nelke and her maid Misty walking towards a new region and town known as Westbald. You find out that Nelke has been assigned by her father to become the town’s new Governor. When you first make your way into town (note all this is done in cutscene form) you meet the current village chief; Kunos – a young man who had the village dumped on him by his early retiring father. Kunos will be your go-to man for all general essentials for the village.
Kunos guides you to your place of operations, which is a lavish mansion upon a hill. From there you get put into full hand holding mode to teach you how to play the game. Most of the game is spent in menus and simulation style play. You are given a plot of land with various space to construct and play buildings. You first start off making a general store for veteran character Pamela. You also soon find out that you can head on out and Investigate varying regions outside of the village. This enables you to seek ingredients and materials to further develop your town.
When you go on these investigations you will be put in a walking simulated cutscene, where every now and then your party will stop and find search spots. You have no control aside from the option to “run” which will allow your characters to reach the end faster, but in return you will skip over possible search spots. When you do get given full control, it is when a random battle appears, where you will then go into your typical Atelier style Turn-based combat. This is the usual really, you pick your attack options, after each attack you grow your power gauge in which you can then spend on special attacks. These stack from battle to battle which is handy to prepare for future possibly tougher battles.
When you reach your goal, or your investigation time ends you return back to the town and get a report on what your findings were. Once you have learned these actions you will come across an Alchemist, who happens to be from the Atelier Marie games. Marie is here investigating a local suspicious rumoured Tree, which Nelke is also investigating similar things. They decide to team up and Marie settles in to your town – but for this to be the perfect match you decide to build her an Atelier to call her own.
A familiar face has been your go-to construction guy, who has been handling all your buildings and improvements. It’s none other than Hagel, the often Blacksmith of the Atelier series. You give him materials you need and he will construct the building you desire. After so many days (turns) pass the building will be fully constructed.
Now with the Atelier up, and general shop you can start properly developing your town. Alchemy can be used to create basic items or anything that you come up with. You can then sell them off at the General Store or use them to help with investigations or even for further town development.
You have your town ready in it’s base form now, and you start to get given your own free control of the game. It really is a different kind of beast this game in comparison to it’s other entries in the series. Though it seems like you are watching more things happening rather than personally controlling it yourself, but it suits the style of game that is definitely more like a Town Management Sim than your typical JRPG. Though there are a few hiccups, like it is odd that odd points within talking cut-scenes certain lines of dialog won’t be voiced. We have been really enjoying it so far, and hope that you don’t overlook the game for the next proper Atelier game arriving later in the year. We give this a big thumbs up of approval!
In some random news (thanks to our buddy BlackKite), KOEI Tecmo has formed a collaborative partnership with 2019 Suzuka 8 Endurance Race, with Dynasty Warriors 9 characters featuring as sponsors for Motorcycle manufacturers that are part of it all.
Along with the partnership and characters sponsoring, the manufacturers Motorcycles will also be sporting Dynasty Warriors 9 themed liveries. They have already featured in quite a few PR events around Japan for the upcoming Endurance Race.
Below you can see the four guys representing their brands:
You can find more information and images of their collaborative efforts on their Event site here! There is currently no news if these collaborative outfits will make their way to the Dynasty Warriors 9 game itself. So we just have one question left to ask, which manufacturer do you support?
What are your thoughts on seeing KOEI Tecmo branch their series out to real world events? Would you like to see some Motorcycle mounts in Dynasty Warriors 9? Let us know in the comments!
With the upcoming release of Nelke & the Legendary Alchemists, in case you forgot another Atelier title is arriving in a few months time. Atelier Lulua ~The Scion of Arland~, and KOEI Tecmo have now gone into further detail towards their extensive Synthesis system.
Set a fair while after the last title in the Arland series, you play as Lulua Frixell, the daughter of Rorona (the titular character of the first Arland title). On your adventure you’ll be discovering both new and old landscapes, and see how time has changed the world of Arland, for best or worse. Within the numerous environments you’ll get to explore, you’ll find many Materials you can pick up and use for your future Synthesising.
You can read the full explanation below:
Following the adventures of the young Lulua Frixell, players set out to uncover the mysteries of an ancient codex and the land of Arland itself! Along Lulua’s journey she’ll discover beautiful lands– some new and un-explored –whilst others have been affected by the tides of time since Rorona, Totori, and Meruru once travelled across Arland. Throughout these diverse environments, players will find a bounty of raw materials, and as they fully explore each area they will not only unlock new places to explore, but they’ll have a higher chance of finding rarer resources to help Lulua in her quest to learn the ultimate truth about the mysterious kingdom of Arland.
These rare materials are used as part of the game’s Synthesis system, a fundamental part of the Atelier series which allows alchemists to create new items. In Atelier Lulua: The Scion of Arland players will decrypt the codex to unlock a variety of new and exciting recipes which will in turn, help them throughout their adventure. The Synthesis system in this latest entry combines the Arland trilogy’s ‘quality’ and ‘trait’ systems, allowing for items to take on entirely new characteristics, along with the Mysterious trilogy’s ‘elements’ and ‘boost item’, giving items powerful abilities that wouldn’t be previously possible. These fresh-yet-familiar systems synthesise together with the new ‘Awakened Effects’ mechanic to offer a bounty of possibilities to aspiring alchemists.
When at the cauldron, players can use a raw material with the ‘Awakened Effects’ ability in the mix to give the resulting item a secondary element –combine a Fire Damage Awakened Effect material with a Thunder Bomb –, and the resulting item will be a bomb which releases both thunder and fire for a devastating blow! As players learn all of the Synthesis system’s intricacies, they’ll be able to create a variety of unique and useful items to use throughout the lands of Arland and in battle.
Alongside this news, a new set of gameplay trailers have also been provided to showcase the Synthesis gameplay for you to observe yourself. You can view these below:
It wasn’t too long ago that KOEI Tecmo announced a nifty Limited Edition for Atelier Lulua, which you can pre-order now over at NIS Europe / NIS America Online Store.
Atelier Lulua ~The Scion of Arland~ will be releasing May 21st in the US and May 24th in EU for Playstation 4, Nintendo Switch and PC via Steam.
What are your thoughts on the Synthesis gameplay for Atelier Lulua? Are you excited to get your hands on the game this May? Let us know in those comments!
It has been a while since we have had any news related to KOEI Tecmo’s Attack on Titan series, and while we are not getting whiffs of a third entry to the series, there has been some interesting news surfacing out of Taiwan.
While KOEI Tecmo have not announced anything formally themselves, the Taiwan Digital Game Rating Committee has rated a title called Attack on Titan 2: Final Battle, listed for Playstation 4, Nintendo Switch and PC (XBOX One didn’t get a release in Taiwan, it’ll likely receive equal treatment in the West). Along with this news a ‘Final Battle Upgrade Pack’ (also listed for same platforms) has been rated, meaning it is likely that whatever the ‘Final Battle’ edition of the game has on offer, if you own the original game you can purchase the content presumably at a cheaper price.
We will have to wait and see a little longer when KOEI Tecmo announces the title themselves with what it will actually offer, and if it is worth us revisiting the game.
What are your thoughts on Attack on Titan 2 getting an upgraded re-release? Did you enjoy the game the first time round? Let us know in those comments!
Dead or Alive 6 launched just two days ago, and it has already dived head first in to some incredible controversy. While KOEI Tecmo has yet to dabble in the more nefarious microtransactions or the dreaded lootboxes (we won’t go into that minefield), they have gone deep into mass DLC offerings. Though nothing encapsulates just how bad things are getting than the very first Season Pass for Dead or Alive 6.
The first Season Pass costs £73.99/$92.99, yes almost double the price of the base game itself (even more if you get the game at retail in UK). What do you get for this high price of a Season Pass? Well let’s delve into the details straight from the Steam Page:
DEAD OR ALIVE 6 Season Pass 1.
This Season Pass will apply to 62 costumes and 2 new characters released during the period of March 2019 – June 2019.
Note: The release period is subject to change.
■ Season Pass 1 Bonus Content
– DOA6 NiCO Technomancer Gear
– DOA6 Nyotengu Wrestling Costume
■ Featured Content
– DOA6 Happy Wedding Costumes Vol.1 (13 Costumes)
– DOA6 Happy Wedding Costumes Vol.2 (13 Costumes)
– DOA6 Costume Pack Vol.1 (13 Costumes)
– DOA6 Costume Pack Vol.2 (13 Costumes)
– DOA6 Additional Character Mai Shiranui
– DOA6 Mai Shiranui Debut Costumes (5 Costumes)
– DOA6 Additional New Character
– DOA6 Additional New Character Debut Costumes (5 Costumes)
– The downloadable content included in this Season Pass will be release separately on later dates.
– Please visit the official website for more details: https://www.gamecity.ne.jp/doa6/
– Downloadable content not included in the list above may be released during the same period, but it will not be covered by this Season Pass 1.
– All content included in this Season Pass will also be sold separately. Please beware of redundant purchases.
– You must purchase the characters before using these costumes.
So two new characters and a bunch of costumes that are purely of cosmetic nature. To top it all off, none of the content (aside the Season Pass bonus) is even ready to release yet. That is one massive down payment for what leads to be such a lack of content. Even one of the fighters (an unannounced KOF collab) isn’t even known yet.
This has been a stark contrast to just how the industry as a whole has changed and how KOEI Tecmo are trying to squeeze every penny they can out of every piece of content – especially when back in the day all of these would of been simply unlockables by playing the game itself.
Let’s look back at Dead or Alive Ultimate on the original XBOX for example. Every character had 20+ costumes you could unlock by completing certain challenges, playing through story modes and other actions within the game. No added costs, no needing a license to unlock more, just gained through playing the game.
It is a shame also this stigma has to come along with Dead or Alive 6, as we shared in our pre-review impressions, the game itself is fun and filled with quite a lot of content on it’s own. Our full review will hopefully be arriving early in the coming week.
What are your thoughts on a high priced DLC pack over other means of monetisation in games? Are you hyped for future content for Dead or Alive 6? Let us know in those comments!