Atelier Firis: The Alchemist of the Mysterious Journey will be release in Fall 2016 in Japan on PS4 and PSVita. It is the second game of the Mysterious series where Atelier Sophie came first. The game features character designs by Noco and Yuugen. The main character is Firis Mistroot, designed by Yuugen and voiced by Kaede Hondo, who is traveling together with her older sister Learne Mistroot, designed by Noco and voiced by Azusa Sato. The outfit of Firis will change over and the concept of time exist.
The story takes place after Atelier Sophie, plays in the same world as it but is very distanced from Kilhen Bell and is about Firis’ travel, so she has no Workshop but does her alchemy while she is traveling. By the way, Julio and Leon, the outsiders of Atelier Sophie, come from the area where Firis is. The synthesis is done by a ‘Bonfire’ on your travels, so you can travel at any time and don’t have to return to your Workshop. The fields of the game will be large-scale fields, which are bigger than the previous Atelier games had with them being different areas, like mountains and snow areas. You can set up a ‘Bonfire’ on the various fields, which will result in putting up a tent that will be something like a Workshop. The synthesis system is like in the previous games, you choose the ingredients and put them together to your liking. A new kind is introduced, called the “Superdreadnought Alchemy” which allows you to make everything possible, like a boat, even though your alchemy pot would actually be to small for it.
You can affect the fields and the story by the decisions you make, such as how you overcome some difficulties.
Example:
You can ask the carpenter so fix a bridge and when you’re being thanked you hear something about a strong monster nearby. Or you find a way around the mountain, where you discover a cave with a dangerous monster in it.
The gameplay will have a trial and error experience, because you have to carefully chose what to gather and what to take with you on your journey since you don’t have a Workshop to return to. You have to think carefully on what to carry until you visit the next town.
You jave one year to achieve the objective and once cleared you can play the game indefinitely, so your real journey begins after you achieved the objective.
The development is at 50% complete, for now.
There will be a Premium Box and a Special Collection Box. Of course a normal version too.
The Premium Box features:
– The game
– Artbook
– Soundtrack CD
– Artwork Cards
The Special Collection Box features:
– The game
– All contents of the Premium Box
– Nine Crystal paperweight cubes with facial expressions of each character
– a special theme